4x Space Games Mac

4x Space Games Mac 5,8/10 5628 votes

While doing some research on the latest news about space strategy games under development I came across with the FreeOrion project. FreeOrion is an open-source project which goal is to build a turn based 4x space strategy game. The entire project is community-centered were people who share the common motivation are invited to contribute to build the game in many ways, some as programmers. Endless Space is a turn-based strategy, science fiction 4X game developed by Amplitude Studios released on July 4, 2012, for Microsoft Windows and August 31, 2012 for Mac OS X.

  1. Starborne is a free PC Space MMORTS game set in a rich Sci-Fi world. Build and expand your empire, fight and forge alliances on a huge seamless strategic map.
  2. I've been looking for a 4x Space game and would like some opinions which one to get. I've had a good look on quite a few, both reading- and gameplay video-wise, but I haven't been able to.

Even if you don’t know what “4X” means, you’re likely familiar with some of the games in the genre. The term “4X,” coined by game developer Alan Emrich, stands for, “EXplore, EXpand, EXploit, and EXterminate,” outlining the different phases of gameplay. 4X games are well-known for their complex game systems, sprawling technology trees, detailed empire management, and strategic combat.

Most 4X games feature either turn-based or real-time gameplay and are commonly set in either real-world historical settings or outer space. There are also a handful of great fantasy-themed titles. We’ve made sure to include our favorite below. If you’re looking for something new to get your “one more turn” fix, check out this list of our favorite 4X games!

Civilization IV: The Complete Edition

At a glance

  • Genre: Turn-based strategy
  • Developer: Firaxis Games
  • Platforms: PC, Mac
  • Original Release Date: October 25, 2005
  • Price: $29.99
  • Where to Buy: Steam, GOG

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No list of the best 4X games would be complete without an entry from Sid Meier’s insanely popular Civilization series. While more recent Civilization titles, including Civilization V and Civilization VI, are certainly great, we always find ourselves going back to Civ IV as the definitive Civilization experience. The Civilization series set the gold standard of the turn-based strategy genre on PC.

We recommend picking up the Complete Edition, as it includes the full collection of excellent DLC, including the extremely good Beyond the Sword expansion. You’ll get a plethora of leaders, civilizations, units, and more, offering the most vibrant and most diverse experience possible. You’ll even get to fight zombies, which is a lot more than the real Otto von Bismarck can say. If you’re entirely new to the 4X genre and decide to pick up only one title from this list, make it Civilization IV.

Stellaris

At a glance

  • Genre: Space exploration “grand strategy.”
  • Developer: Paradox Interactive
  • Platforms: PC, Mac, Linux, PlayStation 4 (upcoming), Xbox One (upcoming)
  • Original Release Date: May 9, 2016
  • Price: $39.99
  • Where to Buy: Steam, Paradox

Like Firaxis, Paradox Interactive are no strangers to the 4x genre, as their major developmental focus is on “grand strategy games,” wargames focusing on real-world maps and historical accuracy. Their credits include other great 4x titles, including the Crusader Kings and Europa Universalis series Stellaris is a slight departure from their historical titles, taking the exploration experience into the expanse of space.

In Stellaris, faster-than-light travel has just been developed, and empires are competing to be the first to succeed among the stars. As with most 4X games, you’ll start things off by choosing a pre-made empire, or you can opt to be assigned a random species. You can also use existing species and options to create a custom species or even create a new species from scratch with the game’s extensive modding capabilities. Speaking of mods, Stellaris has Steam Workshop support, and there you’ll find tons of mods to alter and enrich your experience. If exploring space and conquering empires is your jam, Stellaris is the game for you.

Galactic Civilizations III

At a glance

  • Genre: Space strategy
  • Developer: Stardock Entertainment
  • Platforms: PC
  • Original Release Date: May 14, 2015
  • Price: $39.99
  • Where to Buy: Steam, Stardock, GOG

Stardock’s latest entry in the Galactic Civilizations series offers a rich and diverse experience for fans of the sci-fi genre. Galactic Civilizations III focuses on space exploration and the development of your empire within, featuring many species to meet and new worlds to colonize. Galactic Civilizations III has a wide breadth of choices that promise a different experience every time. You even get to design your ship.

Galactic Civilization III features a story-based campaign as well as multiplayer against actual players or an incredibly challenging AI. Galactic Civilizations III’s Crusade expansion, included in the $39.99 Steam and Stardock versions of the game, adds unique new features, allowing you to design your faction right down to its citizens. You can even train citizens to serve as spies and soldiers to aid in your efforts of galactic conquest.

Endless Legend

At a glance

  • Genre: Fantasy strategy
  • Developer: Amplitude Studios
  • Platforms: PC, Mac
  • Original Release Date: September 18, 2014
  • Price: $29.99
  • Where to Buy: Steam

4x Space Games List

Endless Legend is easily the best in the genre when it comes to fantasy-based 4X games. It takes place on the planet of Auriga, a land of an exotic assortment of races, each with their history, technology, and skills. Endless Legend features a unique combat system that has you assign individual units to armies, then control them in battle by issuing commands and moving individual units along the game’s hex-based map. This additional layer of depth makes combat in Endless Legend substantially more engaging than in other 4X titles.

As the name suggests, Endless Legend features endless replayability. World maps and quests are randomly generated with each new game. Endless Legend features excellent storytelling and RPG-like features, including the capability of equipping units with equipment to aid in battle. Additionally, the game’s latest expansion, Inferno, adds an all-new race, Kapaku, who are adept at traversing newly-added volcanic terrain. They can even create volcanoes.

Master of Orion II: Battle at Antares

At a glance

  • Genre: Space colonization
  • Developer: SimTex
  • Platforms: PC, Mac, Linux
  • Original Release Date: November 22, 1996
  • Price: $5.99
  • Where to Buy: Steam, GOG

Master of Orion II may be positively ancient, but it’s also positively awesome. In this excellent classic 4X title, you’ll navigate the galaxy and colonize planets while being subjected to the grief of the Antarean race. The game is appropriately complex, while not absurdly challenging, offering an accessible and balanced experience once you’re able to get past the dated (though intuitive) interface.

As with any game focused on space travel and colonization, you’ll need a powerful spaceship. Master of Orion II offers an extensive ship design system, allowing you to construct and customize powerful warships featuring a variety of weapons and utilities complementing different battle tactics. You can even work towards creating a Doom Star, necessarily your Death Star, capable of destroying almost anything in its path.

Sins of a Solar Empire: Rebellion

At a glance

  • Genre: Space strategy
  • Developer: Ironclad Games, Stardock Entertainment
  • Platforms: PC
  • Original Release Date: June 12, 2012
  • Price: $39.99
  • Where to Buy: Steam, Stardock

While not a traditional 4X game, Sins of a Solar Empire: Rebellion combines real-time strategy with the 4X genre, blending an interesting and unique experience. We felt it was worth including on this list as its 4X features are excellently implemented, though there is a notable focus on the “exterminate” part. If you’d prefer a bit more of the other three (explore, expand, exploit), you can download the excellent Enhanced 4X Mod, which adds substantial additional content familiar to 4X gamers.

In Sins of a Solar Empire: Rebellion, you’ll choose from one of three races with which to explore the galaxy, conquering planets and gathering resources. It’s worth noting that the game does not have a single-player campaign, though you’re certainly welcome to play offline versus AI. Sins also feature a beautiful soundtrack, and the graphics received an overhaul in a patch earlier this year, so the game is looking better than ever. If you’re a fan of RTS games and would enjoy adding the depth of 4X to your gaming experience, Sins of a Solar Empire: Rebellion is a great pick.

Age of Wonders: Planetfall

At a glance

  • Genre: Turn-based strategy
  • Developer: Triumph Studios
  • Platforms: PC
  • Original Release Date: August 6, 2019
  • Price: $99.99
  • Where to Buy: Steam

The Age of Wonders games have always been great, but Planetfall’s journey into a science-fiction future stands out. Pick your faction, then start carving some existence for your people amongst the rather hostile stars. There are six factions to choose from, all with their styles, look, and strategy. The tactical combat plays out a lot like X-COM, using the cover, firing angels, and your various abilities to your advantage are key. While combat might be narrow-focused and tactical, colony building and control occur on a planetary scale.

As you would hope from a game like this, there is no set way to win. Victory can be achieved by any means you think are necessary. Best of all, the campaign maps are randomly generated, so replayability is a significant factor in this game.

Brielle Bullard contributed to this article.

Endless Space
Developer(s)Amplitude Studios
Publisher(s)Amplitude Studios
EngineUnity
Platform(s)Microsoft Windows, Mac OS X
ReleaseMicrosoft Windows
July 4, 2012
Mac OS X
August 31, 2012
Genre(s)Turn-based strategy, 4X
Mode(s)Single-player, multiplayer

Endless Space is a turn-based strategy, science fiction4X game[1] developed by Amplitude Studios[2] released on July 4, 2012, for Microsoft Windows[3] and August 31, 2012 for Mac OS X.[4] It sold over 500,000 units.[5]

Overview[edit]

In Endless Space the player chooses one of ten unique civilizations, or can choose to create their own, to expand their interstellar empire and conquer the galaxy. To win, the player must be the first to meet the requirements for certain victory conditions, such as Economic, Diplomatic, Expansionary, and Supremacy victories.[6]

The game plays out on a randomly generated galaxy map with room for up to eight players/AI per game. Players colonize different star systems, which in turn contain up to six planets. Star systems are connected via a series of cosmic strings which allow ships to travel rapidly between neighbouring systems. In addition, hero units can be recruited to act as system administrators or fleet admirals, which provide bonuses depending on their traits that can further be leveled up. Battles take place in a quasi-real-time environment, similar to rock-paper-scissors.[7]

The game features full modding and multiplayer compatibility as well.[8]

Setting[edit]

The game is set in approximately 3000AD, tens of thousands of years after the extinction of an advanced civilization known as the Endless. The major empires of the galaxy seek to control and exploit the technology of the Endless for their own agendas.

  • The United Empire - A totalitarian human government operating under a combination of corporate rule and feudal monarchy, bent on galactic supremacy.
  • The Pilgrims - A faction of human exiles and rebels from the United Empire, united in their desire for freedom and quasi-religious veneration of the Endless.
  • The Horatio - A species of clones derived from the megalomaniacal human trillionaire Horatio, seeing themselves as a master race and desiring to 'beautify' the universe by populating it with more of their kind.
  • The Sophons - A diminutive and highly advanced species of scientists and engineers, seeking to unlock the secrets of the universe.
  • The Cravers - A species of ravenous cyborgs originally created as a bioweapon by the Endless. Their only goal is to expand, consume and destroy.
  • The Amoeba - A peaceful species of highly evolved amoeboid lifeforms, valuing all life and seeking trade and diplomacy.
  • The Hissho - An empire of avian tribal warriors seeking conquest and glory.
  • The Sowers - A network of terraforming robots created by the Endless to make the galaxy suitable for habitation who have never stopped performing their original task.
  • The Sheredyn - The royal bodyguards and special forces of the United Empire. (Added in Emperor Edition).
  • The Automatons - A robotic faction created when Dust induced sentience in the abandoned technology of an extinct civilization. (Added in Rise of the Automatons).
  • The Harmony - Crystalline lifeforms that have existed since the beginning of the universe, broken from a single entity into numerous individuals by exposure to Dust. Seeing Dust as a terrifying plague, they seek to eradicate it from the universe no matter the cost. (Added in Disharmony).
  • The Vaulters - A human culture that have recently escaped the dying planet Auriga, from Endless Legend, and now seek a new home among the stars. (Added in Vaulters).

Gameplay[edit]

Endless Space is a turn-based strategy game set in 3000 AD, where each player (up to a maximum of eight per game) represents the leader of one of nine unique interstellar empires.[9] A player may also choose to create their own unique civilization by selecting from a number of different traits that correspond to military, science, diplomacy, hero units and so on. Each player is to guide their empire over hundreds, if not thousands, of years to diplomatic, scientific, or military conquest, attempting to meet requirements for several different victory conditions.[6] The game takes place in a randomly generated galaxy, which can change in size and shape, depending on how the host player chooses to generate it. Every player begins with one colonised capital system which is connected to further systems via cosmic links, which act as travel routes for starships. Players can also research new technologies from four different research trees, representing military, science, expansion/exploration and diplomacy. Research unlocks new ship types, planetary improvements, stat modifiers (either for heroes or planets), new travel methods which do not rely on cosmic links and more. As players expand their empire, they will gain access to strategic and luxury resources, which can be used to upgrade ships, build improvements and trade with other players. Strategic resources are primarily used to upgrade components of your empire, while luxury resources are primarily used for trade and maintaining your empire's approval rating.

The game uses four basic resources to manage its economy: Food, Industry, Dust and Science, or FIDS. Dust is a substance that was left over from the Endless civilization, used as currency. Players must balance FIDS in order to rapidly expand their empire, build ships and research advanced technologies. In addition, a lower or imbalanced FIDS across your empire results in a low approval rating.[6] A high approval rating provides bonuses to production efficiency, while a low approval rating can drastically lower efficiency making it incredibly difficult to advance. A tax rate slider can also be adjusted to change approval rating, but lower taxes result in a lower revenue stream of Dust.

Hero units can be recruited using Dust, to act as either fleet commanders or system administrators. Each hero unit is unique and provides two unique bonuses, which can be further leveled up. Three hero units are randomly selected from a pool unique to each empire and new hero units are available for purchase every fifty turns.

Space combat[edit]

Interstellar fleet battles take place in a quasi-real-time environment, similar to a complex game of rock-paper-scissors. Each battle scene takes place in three engagement stages: long-range, medium-range, and melee-range engagements, with different types of weapons and ship systems performing better or worse as the fleets increase in physical proximity over time. Fleets are issued up to three different 'cards', one for each stage of combat, which represent fleet-wide general orders, from categories such as attack, defend, tactics, sabotage, and engineering. Each card has a certain function, such as increasing the fleet's weapons damage by a certain amount (an 'attack' card), however some cards can counter opposing cards, as in the case of an 'attack' card played against an enemy's 'tactics' card during long-range engagement, where the attack card gives a straight damage improvement while the tactics card provides a damage improvement but weakens the fleet's defences correspondingly - the attack card's increased damage counters the tactics card's weakened defences, and the attacking fleet thus gains a sizable additional bonus to damage during long-range engagement. No traditional combat micromanagement takes place during these battles, though the player instead is engaged in terms of understanding fleet composition and attempting to predict and counter likely 'card' plays by the enemy fleet based on how the engagement has unfolded so far. More advanced or specialised cards may also be unlocked through research or through advanced training available to experienced commanders. Fleet size and composition play a very important role, such as determining combat effectiveness (when, per se, the attack card is played) and ability to maneuver. Fleets with hero units assigned to them may also experience bonuses. During battles, the camera is by default placed in a cinematic mode, but a free camera mode is also available.[6]

Victory conditions[edit]

A player wins the game when they reach the requirements[10] for a number of victory conditions, listed below:

  • Expansion: conquer 75% or more of the colonized universe
  • Scientific: the first player to research the Pan-Galactic Society, the last technology of the Science tree, wins the game. That particular technological wonder is very hard to get, and reaching the ends of the other technology trees will make it easier to finish.
  • Economic: the first player to reach a certain level of cumulative revenue (Dust) wins. Only overall revenue matters, so it does not matter if you spent it all.
  • Diplomatic: if you manage to survive long enough while being at war the least amount of time, you may be able to impose yourself and win thanks to your wisdom and integrity.
  • Supremacy: the first player to own all the original players’ homeworlds will win.
  • Wonder: the first player to build five 'Endless wonder' structures will win.
  • Score: if no one managed to win with one of the previous victory conditions, the player with the highest score wins when the turn limit is reached.

Release[edit]

Endless Space was made available for pre-purchase on May 2, 2012, on Steam. Customers who pre-ordered the game would receive access to the current alpha build and later beta builds prior to launch.[11] In addition, customers who pre-ordered would be allowed to provide input on the game's development, through a feature called Games2Gether.[12] The game was released on July 4, 2012[13] on two digital distribution platforms: Steam[14] and GamersGate.[15] It came in two special editions: an 'Admiral' edition containing the original soundtrack and a forum badge and an 'Emperor' Special Edition containing the Admiral edition content, as well as a ship skin pack and an Endless hero.[16]

Updates[edit]

  • The Rise of the Automatons: Released October 26, 2012, this free add-on added a new community-voted faction 'The Automatons,' a machine-like race. The add-on also brought in a new trade route and empire management system as well as improvements to the hero system, diplomacy and AI.[17]
  • Echoes of the Endless: Released December 1, 2012, this second free add-on introduces new exploration rewards, interactive random events, natural and 'endless' wonders, and more life on the galaxy map (e.g. black holes, comets, pulsars). The add-on also included new heroes and multiplayer improvements.[18]
  • Lights of Polaris: Released December 19, 2012, the third free add-on for Endless Space added a new Christmas-themed Natural Wonder called 'The Polaris Factory', a new hero based on Ebeneezer Scrooge, as well as several combat enhancements, fixes, and new Steam Achievements.[19]
  • Virtual Awakening: Released March 11, 2013, the fourth add-on adds new heroes, technology, star system improvements, exploration events, random events, new anomalies, victory warnings and auto scrap features, among other gameplay fixes.[20]
  • Disharmony: Released on June 26, 2013, the first piece of paid downloadable content, Disharmony introduces a brand new faction - the Harmony. The DLC also includes new ship types, including bombers and fighters, an overhauled ship interface design, battle formations, a new targeting system, redesigned weapon systems and new invasion mechanics.[21]
  • The Search for Auriga: Released on November 14, 2013, this is the first free add-on for Disharmony. It adds two new Heroes, one new Wonder, a unique Planet, and other gameplay enhancements and fixes.[22]

Reception[edit]

Endless Space was met positively by critics, currently with an aggregate score of 77/100 on Metacritic.[23] IGN reviewed the game with a score of 8/10, praising the game for its accessibility and replay value, while criticizing the sound assets and unclear tool-tips for newer players.[24] GameSpy gave Endless Space a rating of 3.5/5 stars, praising the game's user interface, but criticizing the game for lacking personality.[25]

Sequel[edit]

The second installment in the series, Endless Space 2 was announced on July 30, 2015 and was released on May 18, 2017.

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References[edit]

  1. ^Hatfield, Tom (July 5, 2012). 'Endless Space launches. Giant space war may now begin'. PC Gamer. Retrieved July 5, 2012.
  2. ^Sliwinski, Alexander (March 12, 2012). 'Endless Space is new 4X strategy game from ex-Ubi, EA devs'. Joystiq. Retrieved July 5, 2012.
  3. ^'4X Strategy Endless Space blasts off next week'. ShackNews. June 27, 2012. Retrieved July 5, 2012.
  4. ^Sliwinski, Alexander. 'Endless Space warps onto Mac'. Joystiq. Retrieved 14 December 2012.
  5. ^'Amplitude Studios announces two new games and celebrates 500,000 Endless Space units sold'. August 23, 2013. Retrieved August 23, 2013.
  6. ^ abcdDean, Paul. 'Endless Space Preview'. IGN. Retrieved July 5, 2012.
  7. ^Chow, Kevin. 'Endless Space Beta Impressions'. GoozerNation.com. Archived from the original on June 23, 2012. Retrieved July 5, 2012.
  8. ^'Endless Space Interview'. Strategy Informer. June 25, 2012. Retrieved July 5, 2012.
  9. ^Young, Rory. 'Endless Space launch trailer prompts you to exterminate all resistance'. Neoseeker. Retrieved July 5, 2012.
  10. ^'Endless Space User Manual'(PDF). Amplitude Studios. Retrieved July 5, 2012.
  11. ^Solo, Adam (May 2, 2012). 'Endless Space Pre-Orders Open On Steam'. Space Sector. Retrieved July 8, 2012.
  12. ^Husemann, Charles. 'Endless Space Games2Gether Interview'. Gaming Nexus. Retrieved 8 July 2012.
  13. ^'Endless Space gets a 4th July release date'. Strategy Informer. 26 June 2012. Retrieved 5 July 2012.
  14. ^Purchese, Robert (May 9, 2012). 'PC strategy game Endless Space given release date'. EuroGamer.net. Retrieved July 5, 2012.
  15. ^Mudgal, Kartik. 'Endless Space now available on Steam and other platforms, trailer inside'. GamingBolt.com. Retrieved 5 July 2012.
  16. ^Gonzalez, Christina. 'Endless Space is Officially Released'. RTSGuru.com. Archived from the original on August 20, 2017. Retrieved July 5, 2012.
  17. ^Sharkey, Mike (October 3, 2012). 'First Endless Space Free Add-on, Rise of the Automatons, Hits Steam Today'. GameSpy. Retrieved December 14, 2012.
  18. ^Gonzalez, Christina. 'Endless Space Gets New Content, Free to Play Weekend Coming'. RTS Guru. Archived from the original on February 1, 2013. Retrieved December 14, 2012.
  19. ^Senior, Tom. 'Endless Space free update adds Christmas wonder, optional pirates, new hero'. PC Gamer. PC Gamer. Archived from the original on March 8, 2016. Retrieved December 26, 2012.
  20. ^Smith, Adam. 'Starface: Endless Space – Free DLC & Sale'. Rock, Paper, Shotgun. Retrieved June 28, 2013.
  21. ^Gonzalez, Christina. 'Endless Space: Disharmony Expansion Launches'. RTS Guru. Archived from the original on June 29, 2013. Retrieved June 28, 2013.
  22. ^Farokhmanesh, Megan. 'Endless Space: The Search for Auriga update now available'. Polygon. Retrieved February 16, 2014.
  23. ^'Metacritic Endless Space'. Metacritic. Retrieved July 12, 2012.
  24. ^Dean, Paul (July 6, 2012). 'Endless Space Review'. IGN. Retrieved July 8, 2012.
  25. ^Zacny, Rob (July 6, 2012). 'Endless Space Review'. GameSpy. Retrieved July 8, 2012.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Endless_Space&oldid=948739056'